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Campers splashing in the pool from a canoe

Adventure Camp

Terp Quest Adventure is a summer camp designed to give 10-12 year olds the chance to be active and have fun in adventurous new ways. Whether climbing to new heights, practicing paddleboard yoga, or engaging with nature artistically, Terp Quest Adventure gives campers the opportunity to explore uncharted territory and challenge themselves in a fun and safe environment – all on campus in UMD facilities.

As its inaugural year, Terp Quest Adventure will operate in Summer 2025 for a single week, August 4- 8, after the completion of Terp Quest Day Camp. Terp Quest Adventure Camp is open to 30 campers. 

Drop off*: 8:30am- 9:00am 

Daily activities will include: 

  • Team Building
  • Arts and Crafts
  • Adventure Recreation
  • Outdoor Skill Building
  • Environmental Education
  • Canoeing and paddelboarding (in the pool, Tuesdays and Thursdays) 

Pick up*: 4:00pm - 4:30pm

*Terp Quest Adventure Camp Drop off and Pick Up will occur at the same location as Day Camp. Please refer to this page for more information 

Terp Quest Adventure Camp will serve as "Week 7" of the Terp Quest 2025 summer schedule. During Weeks 1-6, only our Terp Quest Day Camp will be offered. 


Dates Adventure Camp Tuition Before Care After Care
Week 7 August 4-August 8 $350 n/a n/a

What sets Terp Quest Adventure apart from other camps?

Many things are different about Terp Quest Adventure. The staff are seasoned trip leaders and challenge course facilitators. The activities are designed to provide a greater taste of adventure, trading traditional camp activities such as swimming and games in the gym for swinging between towers and outdoor scavenger hunts. While fun and recreational, activities additionally aim to challenge campers to help them grow and take away new skills and knowledge.

What is similar between Terp Quest Day Camp and Terp Quest Adventure?

Campers and parents will find that Terp Quest Adventure shares a lot of the groundwork with Terp Quest, simply taken into a different direction. Drop off and pickup locations and times remain the same. AWESOME Rules still apply! Terp Quest Adventure still aims to be fun and recreational, focuses on building bonds and community within each group, and provides a deep level of care to each individual camper.

What if my child is afraid of heights?

It is true that activities at height will be included on each day of camp, whether that is climbing at UMD’s outdoor climbing wall and alpine tower or playing on the high ropes course. Terp Quest Adventure encourages each camper to “Choose Your Challenge,” and participate in these activities in a way that they feel able while celebrating and supporting others for doing the same. In the end, you know your child best and can determine whether you believe an experience like this would challenge your child to grow and build confidence, or if it simply isn’t their thing and that’s okay!

Will my child still swim every day?

No, Terp Quest Adventure does not swim in the pool every day. On Tuesday and Thursday, the program will involve paddleboarding or canoeing in the pool, but swim time is not included.

Will my child leave UMD campus?

No, all activities for Terp Quest Adventure remain on UMD campus.

 

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